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Brian Williams Ninja California Magnakai Gamebook Adventures Martin McKenna Mylène Villeneuve Chuck Tingle ACE Gamebooks Jonathan Green Kai Earth 2014 1991 Alan Langford Lone Wolf Super Hero Tin Man Games Keith Martin Video Game 1989 Horror United States Russ Nicholson Old World Science Fiction Mark Smith Orb 1985 Love is Real Ian Livingstone 2022 Gary Chalk Post-Apocalyptic Allansia 1984 Khul Magnamund Castle Titan Fighting Fantasy Joe Dever 1987 1986 Orlandes Way of the Tiger 1983 1988 Steve Jackson Jamie ThomsonDrow and Davros
June 10, 2018
We continue being Spectrally Stalked as we travel the cosmos in a series of vignettes, courtesy of the Aleph. I have so far seen a giant library outside of the universe, a crappy version of my home world where I was almost robbed, a chess game in which I was a pawn, a clay golem, […]
Read moreA Deadly Game and Pottery Gone Awry
June 8, 2018
We are still playing Spectral Stalkers, in which I was given the entire universe inside a sphere, by Lucifer. Long story, don’t ask. By looking into it, I was transported randomly and now find myself standing on a chessboard… a living pawn! The description here is quite vivid: the other pawns are either worn out […]
Read moreStalked by Spectres
June 5, 2018
I am taking a brief break from the Caverns of the Snow Witch, because frankly it’s ticking me off. I grab a book at random off the shelf, and… Spectral Stalkers I have played this one before, and already have it on the website. It’s written by Peter Darvill-Evans, and illustrated by Tony Hough – […]
Read moreIt’s a Long Way to Stonebridge
May 31, 2018
In our last adventure, The Snow Witch went down without a fight, and I killed some critter guarding her loot, and the locals engaged in some lovely interpretive dance to express their joy of being freed from the witch. But now we need to keep moving forward, to find our way out of the Caverns […]
Read moreEscape and Death in a Far Away Land
December 29, 2017
Shadow in the Sand was so much fun, and I saw so little of the book last time, that we should do it again. This time I have 14 combat, and am loaded out as a tank: mindblast and healing, sword skill and a shield. Rawr! We arrive in Barrakeesh to find the king dead, […]
Read moreFinding the Tomb of the Zakhan
December 22, 2017
In our last segment, Lone Wolf was in Vassagonia trying to find the Tomb of the Zakhan, in which the fabled Book of the Magnakai is said to lie. The Darklord Haakon is also looking for it, so as to destroy it and prevent other people from becoming Lone Wolf. After a really surprisingly fortunate […]
Read moreTreachery in the Desert
December 20, 2017
We’re still continuing through Shadow On The Sand, book 5. Lone Wolf traveled to the land of Vassagonia, only to find that there was no peace treaty at all but a new king making a deal with a Darklord. The Darklord wants Lone Wolf dead of course, but also knows the whereabouts of the fabled […]
Read moreArrested in Vassagonia!
December 19, 2017
In my last posting, Lone Wolf had arrived as a peace envoy to sign a treaty. As we arrived in Vassagonia, we learn that the Zakhan (king) has died and that the new one is not at all well liked. He’s off my Christmas list on page 1, when he has me arrested. I don’t […]
Read moreFar Away to Vassagonia
December 16, 2017
After a hiatus for other studies and duties, I don my green cloak and re-enter the world of Magnamund. In our last Lone Wolf adventure, The Chasm of Doom, an army from Vassagonia was in Sommerlund fighting for Lord Vashna. The Zakhan (king) of Vassagonia was horrified to discover that a rogue warlord had done […]
Read moreStill Mapping the Chasm of Doom
October 22, 2017
After nearly a month, I picked up the book to get back to mapping the rest of it. This is four times in a row, out of four books, that I’ve been surprised and impressed with the amount of detail and the complexity of pathways which Joe managed to cram into each of these books. […]
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Mylène Villeneuve Gary Chalk Martin McKenna 1984 Joe Dever Post-Apocalyptic Kai Magnakai Mark Smith Allansia Russ Nicholson Keith Martin 2022 1991 1988 Castle 1983 Jonathan Green Science Fiction 1989 2014 Ninja Jamie Thomson Earth Super Hero California Tin Man Games Video Game Way of the Tiger Steve Jackson Orlandes United States Lone Wolf Chuck Tingle Orb 1986 Magnamund Titan 1987 ACE Gamebooks Love is Real Fighting Fantasy 1985 Khul Horror Gamebook Adventures Alan Langford Old World Brian Williams Ian LivingstoneRescued From The Chasm of Doom
September 28, 2017
In last night’s episode, our party was overwhelmed by a small army of bandits and driven into a mine. My companions were wiped out by some vicious attack cats, and I eventually found my way out of the mine and to the surface. The city of Ruanon is destroyed. Some soldiers are defending the last […]
Read moreAmbushes and Mines
September 27, 2017
Another run through Chasm Of Doom. I reused my character from previously: 17 combat, 24 endurance, the usual ranger skills, short sword and mind blast. Again, the strange man with the poem, but this time we decide to skip out on the performers and just stay on mission. Same for the tavern that gets rated […]
Read moreChasm of Doom, searching for the search party
September 26, 2017
Tonight I start The Chasm Of Doom, the fourth of the Lone Wolf series. I’ll be using the character which survived the Caverns of Kalte. I have a full backpack of food left from my journey to Kalte, 17 combat, and 20 for endurance. This character is your classic ranger: sixth sense and tracking, camouflage, […]
Read moreMapping the Caverns of Kalte
September 22, 2017
I have played through this one many more times over the last few days, in the process of mapping it all out for the website. As with the first two, Joe and Gary managed to put a lot of complexity into this book. There are four distinct entrances to the Cavern. The glacier path really […]
Read moreVictory in the Caverns of Kalte
September 20, 2017
I rolled up a new character… again. The last two, one highly competent and accomplished and the other mediocre, ran afoul of some truly unfortunate dice rolls in combat, dying on their first few steps into the Caverns of Kalte. This fella though, made it largely through a combination of dumb luck. Starting off: a […]
Read moreA Warrior’s Death in the Caverns of Kalte
September 18, 2017
My brave Kai warrior has survived the first two books now, in the meantime having met the king, liberated the Sommerswerd, and been given land and title. With a 19 combat and a +8 sword, he’s destined to go far. As far as the north freakin’ pole, it would seem. A wizard I’ve never heard […]
Read moreStarving in the Caverns of Kalte
September 17, 2017
I missed my old character. A 19 combat goes a long way. But seriously bad luck went far as well, and he is now a Kai-sicle floating in in an underground river. I started by rolling up a new character for Caverns of Kalte. A 14 combat is mediocre, but after the last play where […]
Read moreFire On The Water… Extinguished
September 8, 2017
Finally, after many tries, I completed Fire On The Water, book number 2 of the Lone Wolf series. I rolled up a new character who had a combat skill of 19, which really improves the odds during combat! This time, I knew right where to go. Pack extra food instead of a shield (having a […]
Read moreTwo Deaths in One Hour
September 7, 2017
Fire on the Water (Lone Wolf, book 2) is just tearing me up. Two playthroughs in the last hour, both very doomed to near-immediate failure. Play One I rolled a combat skill of 10, and 27 endurance. This means that when I encountered the ruffian on page 1, I got ripped all the way […]
Read moreFire On The Water: Shortest Offensive Of All Time
September 6, 2017
So, my previous character finally got killed after a very good run through the first book and into Port Bax in this book. I rolled up a new one, starting here in book 2. Compared to my previous fella, this means: Only the starting set of 5 superpowers, and not 6 10+d10 gold, instead of […]
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